News

This is a list of the most inconsistent plot holes and unanswered questions in Life is Strange: Double Exposure.
In the event your camera doesn't have a built-in double exposure setting, here's what you can do. Load your 35mm film roll into your camera as normal. Take the shots of your secondary subject first.
After three hours of laying completely still, waiting for his film camera's long exposure to complete its eight-hour run in a darkened room, Abelardo Morell started to have nightmarish ...
Life is Strange: Double Exposure is the first game in the series to be developed in Unreal Engine 5, with Deck Nine using the technology to push for greater visual fidelity.
‘Life is Strange: Double Exposure’ is a direct sequel to the first game that continues Max’s personal growth while providing a solid cast of new characters. However, its pacing feels rushed ...
In 1922, he was photographing Italian heiress Luisa Casati in her apartment when the lights went out; the dimness forced him to use long exposures that captured the slightest motion.
Life is Strange: Double Exposure is out today. While nothing has been officially announced by developer Deck Nine or publisher Square Enix, several aspects of Double Exposure’s conclusion ...
“Double Exposure” sheds light on the life of Civil War-era Western photographer Ansel Adams, who discovered Timothy O’Sullivan’s work in the late 1930s, called the photographs ...
In the event your camera doesn't have a built-in double exposure setting, here's what you can do. Load your 35mm film roll into your camera as normal. Take the shots of your secondary subject first.