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What Could Have Been Intel's Larrabee ambitions weren't inherently flawed, but it ran into the limits of what software can achieve at tasks where purpose-built GPU cores excel.
Intel’s Larrabee many-core CPU-GPU mashup is so far behind schedule it will not be … a standalone product. … The chip won’t be released into the wild as anything other than a software ...
Pat Gelsinger was one of the front runners to take over Intel years ago when he was asked to take over Larrabee Microarchitecture; that effort was supposed to finally give Intel a high-end GPU ...
Just one month after setting a new processing speed record with its Larrabee project, Intel has shelved plans to put out a new graphics chip based on that technology. Instead, it will use the ...
But the vector unit in Larrabee is much more powerful than anything in older Intel processors--or even in the current Core 2 chips--because 3D rendering needs to do a lot of vector processing. The ...
Larrabee's on-board software stack communicates with the OS via a standard PCIe driver model, where a driver is loaded into main memory and games and other applications use the card via standard ...
Everything you wanted to know, but were afraid to ask When Intel's Pat Gelsinger finally acknowledged the existence of Larrabee at last week's IDF, he didn't exactly clear up very much about the ...
by Rob Williams on August 13, 2008 in Editorials & Interviews, Graphics & Displays, Processors Both Intel and NVIDIA have lots to say about their respective GPU architectures, as well as the ...