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Apple patents high-tech mouse with haptic feedback New variety of mouse to come with built-in pressure sensor and feedback motor. By Mark Langshaw Published: 14 August 2014 ...
Bradford took the Razer Sensa HD-powered devices for a spin in Dune: Awakening and it has, no joke, completely transformed how he plays the survival MMO.
Arguably, haptic feedback for gaming is still in its infancy, and in time, more examples of novel uses will be found. However, there are already some titles that make great use of haptics.
Apple is working on a mouse with enhanced user feedback as evidenced by a newly granted patent for a “Variable Friction and Multi-Texture Mouse.” About the patent In the patent Apple says that recent ...
Razer launches a set of Pokémon-themed wired PC peripherals, stopping short of putting Pikachu ears on the headset.
Shifting haptic landscape “As a society, we have been enraptured by the wonders of immersive entertainment and incorporating haptics and tactile feedback is one way to engage senses beyond sight ...
Razer seems to be going particularly hard on its haptic tech in the last few years, but it's still a peripheral gadget. Yes, you've got the Razer Kraken V3 HyperSense and Razer Kaira Pro headsets ...
Wrap-up While only a minor upgrade from the Razer Kishi V2 mobile controller for Android, the addition of haptic feedback and a 3.5mm audio jack make a huge difference when it comes to mobile gaming.
Still, it’s a useful indication of how Apple could implement haptic feedback into touchscreen Macs. If you’ve been waiting for just such a device, there may be exciting times ahead.
HCTI can reduce the traditional clock rate of remote haptic feedback from 4,000 times per second to around 100 times per second, which is close to the human perception threshold.